See also Call of Duty Black Ops Cold War brings in the highest day one digital sales for the franchise That would cater both to well established fans of the franchise and newer players interested in learning some lore. It goes without saying that not all of these places were explicitly depicted in Oblivion, so it stands to reason that there’s room for Bethesda to work on some places in the realm of Oblivion for players to visit or revisit. It’s said that there’s more than thirty thousand individual pocket dimensions scattered throughout Oblivion, created by the Daedric princes for all sorts of purposes. For starters, a return to the depths of Oblivion might be in order. There’s a ton of places in The Elder Scrolls lore that players could get a new chance to visit in Elder Scrolls 6. Possibilities of the Multiverse, Elder Scroll’s Oblivion and Beyond Clearly, it’s possible for player character to experience interdimensional adventures, and just maybe Elder Scrolls 6 will be bold enough to let the player travel to all kinds of new dimensions. There’s also several other planes that share a dimension with Nirn, the planet that all Elder Scrolls games take place on. There are thousands of pocket dimensions scattered throughout Oblivion, and that’s only one region of the multiverse that’s unexplored. What’s important about these portals for the rest of the franchise is how they established that every story in The Elder Scrolls takes place in a sprawling and complicated multiverse. Dozens of these orange portals were scattered throughout Cyrodiil as part of a plan to let Daedra wreak havoc on the mortal realm. Much of the games events revolved around a mysterious cult and a Daedric prince working to open Oblivion Gates, portals to countless pocket dimensions in the greater realm of Oblivion. See also Disney 2018 New HighRes Images for Black Panther Avengers Infinity War and More! Oblivion Gatesįor those players who have only experienced The Elder Scrolls though the long-lived Skyrim, Oblivion was the game that came before, releasing in 2006. If Oblivion Gates - or at least something like them - were to appear in Elder Scrolls 6, they would open the door for journeys of epic proportions. ![]() The Elder Scrolls game that explored this the best was Oblivion, which tasked the player with venturing into and closing Oblivion Gates. What isn’t always readily apparent is that the planet where the majority of Elder Scrolls adventures take place is only one small part of a vast collection of planes of existence. There’s one particular factor of the setting and the franchise’s history that ought to return in new form. Major performance improvements and a brand new story in the world of Elder Scrolls mean that players could end up on adventures in strange places that were hardly possible before. The possibilities there are multiplied when one considers that Elder Scrolls 6 is certainly a next-gen game at this point, sure to be designed for PS5 and Xbox Series X. The Elder Scrolls franchise is an incredibly rich fantasy setting with a lot of storytelling opportunities that Bethesda hasn’t tapped into yet. Knowing so little about the game means that, for now, the possibilities are endless. However, on a certain level, that’s a good thing. Nothing is confirmed-no setting, no plot, no release date. As exciting as it was to know there’s another game coming, it looks like players will have to settle for a few more years of Skyrim replays before Elder Scrolls 6 is anything close to available. Now that two years have passed since The Elder Scrolls 6 was announced, it’s clear Bethesda really did mean it when it said there wouldn’t be any news about the game for years. You Are Reading : The Elder Scrolls 6 Should Double Down on One Major Oblivion Feature ![]() In order to make The Elder Scrolls 6 an incomparable adventure on a grand scale, Bethesda should return to a major feature that was key to Oblivion.
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